The Wayback Machine - http://web.archive.org/web/20050211031920/http://zerowing.idsoftware.com:80/linux/doom/

FrontPage

  1. News
  2. Where to download
  3. Installation Instructions
    1. Minimum Specs
    2. Demo installation instructions
    3. Patch installation instructions
  4. FAQ
    1. Third party installers
    2. ATI
    3. AMD 64
    4. localization
    5. Alsa and multichannel sound
    6. SNDCTL_DSP_SPEED failed to get the requested frequency 44100, got 48000
    7. Unable to initalize OpenGL / Couldn't get a visual
    8. Unable to initialize OpenGL / fails right after dlopen on gentoo
    9. How can I get Linux players on my 1.1 Windows server?
    10. Should I replace libgcc and libstdc++ with the ones from my distro?
    11. Doom III is hitching on 2.6.9 kernel
  5. Known issues
  6. Reporting Bugs
  7. Links

News

Wed Dec 1 10:22:38 CST 2004

81dcf8ead198f14844c554b25e07abbe  doom3-linux-1.1.1286-demo.x86.run

Sat Nov 27 11:18:52 CST 2004

2a45d0769b39473887c61a11cbba981c doom3-linux-1.1.1286.x86.run

[WWW] see the announcement

Thu Nov 18 23:23:07 UTC 2004

The Doom3 SDK is released. You can download it from the ftp: [WWW] ftp://ftp.idsoftware.com/idstuff/doom3/source/linux/. Yeah, there's no torrent for it. I know. I'm lazy.

Fri Oct 1 16:49:13 CEST 2004

e08999ebe76e1870e08b24b964af9c07 doom3-linux-1.1.1282-demo.x86.run
342bb266010e610226b254605903230e doom3-linux-1.1.1282.x86.run

This release is compatible with the 1.1 patch for Windows released earlier this week.

Where to download

You can download from [WWW] id Software's ftp server, or one of it's mirrors. You can also download the files via our [WWW] local BitTorrent tracker.

Installation Instructions

Minimum Specs

GNU/Linux system,
Pentium III, 1Ghz
256Mb RAM
Kernel 2.4, 2.6 is recommended
glibc 2.2.4 and up

3D card:
  NV10 or R200 minimum hardware
  OpenGL hardware acceleration
  64 MB VRAM

sound card, OSS or Alsa, stereo sound and 5.1 are supported with both APIs
Alsa version 1.0.6 or above is required

Sound card and 3D card are not needed for the dedicated server

Demo installation instructions

By default, the setup will install the files to
/usr/local/games/doom3-demo

Start the demo with the command: doom3-demo
You don't need to copy any files

Patch installation instructions

The following files need to be copied from the win32 install CDs
to your base/ directory ( md5 sums provided below as reference )
by default, /usr/local/games/doom3/base

71b8d37b2444d3d86a36fd61783844fe  pak000.pk4
4bc4f3ba04ec2b4f4837be40e840a3c1  pak001.pk4
fa84069e9642ad9aa4b49624150cc345  pak002.pk4
f22d8464997924e4913e467e7d62d5fe  pak003.pk4
38561a3c73f93f2e6fd31abf1d4e9102  pak004.pk4

Start the game with the command: doom3
Start the dedicated server with the command: doom3-dedicated

FAQ

Third party installers

Some individuals and distributions are repackaging id software releases for Linux into their own installers. We need to insist here again that this is not legal. You can not tamper with id software's intellectual property by redistributing the games under a modified form. The only distribution format for Id games on Linux is the installer we provide. In particular, it is essential that all users acknowledge the End User License Agreement prompt before any installation. DOOM III on GNU/Linux is a proprietary product, and it cannot be handled in the same way as free software products would.

As a user, you should refrain from using any such third-party installer. Please do not report any setup or runtime bugs if you are not using the official installers.

ATI

ATI's Proprietary Linux Drivers (fglrx) version 3.14.6 and up will run DOOM3. Download fglrx from [WWW] http://www.ati.com/support/drivers/linux/radeon-linux.html.

The DRI drivers for ATI cards may run the game with some tweaking ( you need to apply the S3TC patch for instance ). But the rendering quality will be sub-optimal, as a number of important graphic features are not available in the DRI drivers.

Do not send me reports about the game not working on ATI card. Either with fglrx driver or the DRI driver. We know about this already, and at this point there is nothing we can do.

AMD 64

There are no amd64 builds planned at this time. However the 32 bit binaries will run in a native amd64 environement.

localization

Localization is untested in the Linux builds at this point. More localization features are possible in future release. Until then you should not copy over the zpak000.pk4 file at all.

Alsa and multichannel sound

Starting with build 1286, DOOM III on Linux now supports both Alsa and OSS sound backends, as well as multichannel sound.

If you are having trouble with Alsa, here are a few things you can try:

Then, if Alsa doesn't work, try using the OSS emulation ( +set s_driver oss ) .. and after that, just use plain OSS ( the OSS/Free implementation, or even better the OSS/Linux one from [WWW] OpenSound ). OSS is not an outdated and deprecated sound API. It turns out to be much easier to setup and operate than Alsa for a lot of people.

SNDCTL_DSP_SPEED failed to get the requested frequency 44100, got 48000

Deprecated: this issue should only happen if you use one of the old 1282 builds

The sound engine will only output 44.1KHz. This indicates that your sound processing cannot do this and suggests 48KHz instead. Depending on your setup, try to find a configuration that allows 44.1KHz. If you are running artsd for resampling/multiplexing, you can try to reconfigure with the following command: artsd -s 44100 -F 6 -S 256

Unable to initalize OpenGL / Couldn't get a visual

You need to be running a 24bpp desktop. If you use the glxinfo commands, you will see 24bpp modes in the visuals list:

$ glxinfo
[..]
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None
[..]

Unable to initialize OpenGL / fails right after dlopen on gentoo

Deprecated: this issue should only happen if you use one of the old 1282 builds

This appears to be a specific issue on gentoo with nvidia card. Even with a valid /usr/lib/libGL.so.1, dlopen would fail. One hack around it is to run like that:

$ LD_PRELOAD=/usr/lib/libGL.so.1 doom3

Recompiling glibc and the nvidia drivers with NPTL support should fix the problem:

$ USE="nptl" emerge glibc

You will need to emerge the nvidia drivers configured with NPTL as well.

How can I get Linux players on my 1.1 Windows server?

The Linux paks were not included in the Win32 1.1 release. But you can drop the Linux game pak file in your base/ directory: [WWW] Linux 1.1 game file for win32 servers

Should I replace libgcc and libstdc++ with the ones from my distro?

While we haven't seen that replacing them will noticeably improve performance, on some distribution (gentoo for instance) this is known to cause crashes. At your own risks.

Doom III is hitching on 2.6.9 kernel

There is a bug in 2.6.9 kernel causing kswapd to stall the system. See [WWW] http://www.ussg.iu.edu/hypermail/linux/kernel/0410.3/0086.html. Thanks to roothorick for pointing this out.

Known issues

Reporting Bugs

If you want to report an issue with the game, you should make sure that your report is on topic and includes all information useful to characterize and reproduce the bug.

Note that we can't help you with OS-specific issues like configuring OpenGL correctly, configuring ALSA or configuring the network.

If you are sending a console log, make sure to enable developer output:

$ doom3 +set developer 1 +set logfile 1

Ok, so if you have a relevant and complete bug report, email it to me: ttimo at idsoftware dot com

Links

last edited 2005-01-29 18:06:25 by TimotheeBesset