urnaround of Fraser! He is the male character for selection in Chicken Joust and sugar just aint as sweet.
Now to decide if I am actually ready to model this bad (sweet) boy in 3d.
Showing posts with label character design. Show all posts
Showing posts with label character design. Show all posts
Sunday, 31 March 2013
Sunday, 10 March 2013
Chicken Joust
I have started a personal project to design the art side for a new game.
It has chickens. They shall joust. All shall be fabulous.
The game doesn’t exist but if someone wants to make it, I shall offer cookies, tea and eternal sunshine.
The main characters – Fraser and Sylvia. I shall be posting on my website (when I revamp it shortly) more process work.
It has chickens. They shall joust. All shall be fabulous.
The game doesn’t exist but if someone wants to make it, I shall offer cookies, tea and eternal sunshine.
The main characters – Fraser and Sylvia. I shall be posting on my website (when I revamp it shortly) more process work.
Labels:
bird,
blonde,
cartoon,
character design,
chicken,
chicken joust,
concept art,
digital,
ginger,
hen,
jousting,
knave,
medieval,
page,
squire
Sunday, 24 February 2013
2 Creature Studios – Bug Design
Now for something really fun! I had the honour of doing a sudden
last minute job for Two Creature Studios to design some bugs for their
newest game. They have just released these images on their homepage so I
can do the same here!
These were a lot, lot of fun and I would love to do more work like this. I have seen the Bee animated and it is hilarious.
These were a lot, lot of fun and I would love to do more work like this. I have seen the Bee animated and it is hilarious.
Labels:
bee,
character design,
chicken coop,
concept art,
cuckoo,
firefly,
game design,
glowbug,
grub,
ladybird,
ladybug,
worm
Wednesday, 9 January 2013
Schoolism
I was in the local supermarket today, purchasing grapes and apples in an attempt to appease the lingering Christmas sweet tooth when I had to do a double-take – there are already Easter eggs in the shops!
Whilst surprising, it also a reminder that most retailers are having to think six months, 12 months down the line – it isn’t about what’s happening next week or next month, it is about the long term. I struggle to think this way but find more and more that long-term decisions are necessary and that one cannot expect immediate results most of the time! (unless you are particularly craving an Easter egg straight after Christmas. I for one have had enough chocolate to last the rest of the year).
However, this has also got me thinking about cards – I would not mind dipping a toe into the greeting card industry and was originally intending to try making some samples for Christmas – oops. That didn’t happen. Perhaps I had better get my bunny slippers on and start doing some mocks this weekend.
Still working on bits for Schoolism! Halfway through designing a new version of Jekyll and Hyde – thought I would share a development sketch.
Saturday, 15 December 2012
Monday, 10 December 2012
Game of Thrones – Eddard Stark
I have found something I love more than Lord of the Rings, a rather unbelievable confession! However, after hearing a few people talk about Game of Thrones, and seeing a few images (and realising there were potentially dragons) then I decided to pick up the first GoT book. And didn’t put it down. Then watched the first series and couldn’t stop. Then read the second book and saw the second series. Now I am feverishly trying not to start the third book until Christmas, but think I am losing that battle. Haven’t enjoyed a book or series that much in almost forever.
So, to whet my wont, I am designing the characters for a cartoon series. I am basing my design more on my impression of the book versions rather than the series, but some of the characters cross over. Needless to say, I am having fun.
Sunday, 2 December 2012
Walter
I have recently started a Schoolism course with the wonderful Stephen Silver – character design. Absolutely enjoying it so far. This is my first submission; we were given a short brief and asked to design a character. Hopefully, by the end of the course when we return to redesign the same character, we will have noticeably grown – here’s hoping!
Wednesday, 28 November 2012
Old COW reinvented
You may recognise this dude as a creature I designed a short while ago as part of Conceptart.org’s COW. I was not that happy with the outcome of the original and decided to have another go. This is a bit of a quickie, however I am much happier with him. Probably need to give him a girlfriend.
Thursday, 15 November 2012
Catelyn Stark
Experimenting, having fun with skin tones. Originally just a woman from my imagination, trying to improve on drawing humanity, I then realised who she was; Catelyn Stark, from Game of Thrones. Possibly the best books I have read in a long, long time – and the TV series is pretty amazing too.
Monday, 12 November 2012
Scared Router
One rather scared lemur thing. A leftover from Halloween, obviously Grace-Lee has been dressing up again.
Wednesday, 31 October 2012
Sunday, 28 October 2012
Quick Photoshop Tutorial
A couple of people have asked me about my process when painting in Photoshop. I had this picture saved in several stages and thought I would throw this together for fun – not a true tutorial, but a guide of sorts. I will do another better one in the future, but thought some people might like to get a glimpse into one of my processes.
Saturday, 27 October 2012
Tuesday, 16 October 2012
Grace and Router Character Design
Redesign of an old, old, old character (The lemur type thing) who also had a rather bad name and decided to turn him into the sidekick of a rather Calvin-esque character. Had a lot, lot, lot of fun with these two, and am planning on putting them into a series of predicaments.
I decided to set myself a challenge with this one and put a timescale on this picture – as in, what if I had a time frame of only two days to come up with these characters. So this is what I ended up with after eight hours of designing and colouring. Admittedly, Router was already “designed”, (albeit rather different!) but Grace was from scratch. It was a lot of fun.
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