Showing posts with label Monthly Render. Show all posts
Showing posts with label Monthly Render. Show all posts

Friday, December 27, 2019

After Effect and Boolean 7



Boolean 7- After Effect
  1. ZBrush crashed during movie recording of modeling process.
  2. Created a Symbol 7 and used Boolean to inset shape ZBrush.
  3. Used the Project feature to reduce polygon count.
  4. Imported into After Effects Element 3D to add material and animate.

Thursday, November 21, 2019

Tri Insert MultiMesh Brush



Tri Insert MuliMesh Brush
  1. ZBrush crashed during movie recording of modeling process.
  2. Created a Mesh Brush of a chain in ZBrush.
  3. Imported into KeyShot renderer and made a turntable animation.

Monday, October 21, 2019

Bar Text





Created extruded text in ZBrush and rendered the material and animation in KeyShot.

Saturday, September 21, 2019

First KeyShot Render

Created a simple cube shape using the ZModeler and rendered out using Key Shot renderer.

Sunday, August 4, 2019

Hop Wings

I imported Vector SVG file to extrude 3D objects. Then used "Deformations" to bend the objects slightly. This is my experiments for a logo side project that I'm working on.

Sunday, July 21, 2019

Dragon Skin



Created dragon scales using Gizmo 3D to flatten and bend a single scale then used the ZModeler tool to "Mesh to Brush" then "InsertNanoMesh" on a cylinder curve brush.

I did a second version of the scales.


Then I uploaded to Sketchfab...


Thursday, June 27, 2019

SketckFab

This is a basic ZBrush model using Sketchfab to view. I'm just testing new things out.

Sketchfab Viewer...