Showing posts with label update. Show all posts
Showing posts with label update. Show all posts

Saturday, 22 May 2010

ClapTraps: Moving forward

Hi all.

ClapTraps v1.1 is in the works. It'll feature some awesome new graphics by Dave Jeffery, as well as a code reshuffle which makes it even easier to create new rulesets, and to make it possible for level sets to use different rules. Python makes these things incredibly easy to do :)

Also I've created a website to make linking to the game a bit easier, especially if I add too many posts here.

And if you've seen my Repton videos and liked the music that I made for them, you can download a few of the tracks here at the Internet Archive. I'll get some of the other songs up soon.

Saturday, 20 March 2010

Still working on it

Though I haven't posted much here, work on ClapTraps is still moving ahead. The game engine is complete, a little work has to be put into menus and I've got a few levels to design. I'm aiming for 3 sets of 5 levels for the initial release, and I've got the majority done. I have title and in game music, but there probably won't be sound effects to start with.