Showing posts with label tutorials. Show all posts
Showing posts with label tutorials. Show all posts

Saturday, December 12, 2009

"I'll have a Non-reproducible Blue Christmas..."


Here's one panel of my latest comic. This is a color scan, so it shows the non-reproducible blue pencil marks. This is my first time trying this kind of pencil, and I think I'm a convert. They never have them at our local art supply store, so when I was in Philadelphia, I bought a great big handful of them.

The idea is, that you can pencil the drawing and ink it. You don't have to erase the pencils, because if you scan it in black & white, the pencils don't show. That the idea, anyway, only next time I won't be so heavy handed with it.

Tuesday, March 3, 2009

Creating a Buzz




A lot of artists draw cartoon bees as cute little characters. I envisioned this one, Buzz, as more of a disgruntled employee type. I mean, hey, they have to work all the time!
Well, in the cartoons, maybe sometimes they can put their feet up and have a cup of Joe.

They always have to do what the Queen says, but they don't have to like it!


Even the most satisfying of jobs can become humdrum at times.

Sometimes the literature they give you to tell you how to do your job just makes you laugh.

You know, they say bees sting you only when they're frightened, but that's no consolation to the guy who's just been stung.

I was given an assignment recently to create an article for a children's magazine. It had to be something about Bees. I remembered that I had these drawings in my portfolio. I think I drew them about 14 years ago. I decided to use them and write an article about designing cartoon characters. Something a lot of people ask is, "How do you keep the characters looking the same from panel to panel?" I made these drawings as a teaching aid years ago to explain some tips.

One of the things you ask yourself is "How many heads tall is my character?" The average person is 7.5 heads tall. Cartoon characters are much more compact. It's something to think about as you draw, so that your character doesn't get taller or shorter from page to page. The diagram about shows how this character is roughly consistent in proportion.


When I was a kid, I had this excellent book called The Secrets of Professional Cartooning by Ken Muse. I think it's out of print, and it's too bad, because it helped me learn cartooning probably more than any other book. Muse advocated "creating a doodle" for each character you invent. That's a quick basic outline of the shapes that make them up -- something you can do really quickly. (See below). He also advised drawing your character in every conceivable situation you can imagine them in.

Wednesday, December 24, 2008

Behind the Scenes of Successful Failure

This post is a "behind-the-scenes" look at how one of my comic strips comes together. First comes the assignment. In this case, I was asked to create a three page comic strip that somehow dealt with Electricity. For three pages of comics and one page of knot instruction, I'll get $75. For the time that goes into it, it's not really worth it, but it finances the projects that I can do "just because I want to."

First comes the research. It takes a lot of it! Many times I'll read and consider ideas that I don't use. In this case, the book above inspired me to make a comic about the boyhood and career of Thomas Edison. He's a character that inspired a lot of legends and myths. Some of the biographies written for children are almost to the mythic proportions of the George Washington-cherry-tree variety. This books was intended to debunk the myths, but show what an unbelievably fascinating individual he was. Truth really is stranger than fiction.

You can see in the photo above that as I read, I jotted down notes about things I considered most important, exact quotes of things that were said, or ideas that occured to me as I read.

Next comes the visual research. I collected images that were in the public domain to have reference material. I wanted to have the cartoon characters at least look kind of like the people they were supposed to be. I also found a few more facts from reputable sources on the internet. Because, remember, "If you steal from one person, it's plagiarism --if you steal from many people, it's research."

Next comes the thumbnails. I do these in my sketchbook. This is mainly to see how many boxes it's going to take to tell the story, and how many boxes will be needed on each page. Some artists use stick figures or scribbly sketches. I mainly get the words in there. This may sound strange, but I often leave them empty because I can "see" the pictures in there.


Next I sketch out the boxes with a t-square. This cheap little plastic device is a real time saver! It is also nice to have premarked comic paper. The lines are blue, so they're not reproducible. Yet they are there and one less thing I have to measure. It makes things go quite a bit faster.


Next I roughly sketch what will go in each box. After that, I do the lettering, and then I come back in and tighten up the pencils. I leave the backgrounds out for the most part for now.

I use Rotring lettering pens to letter. They are very handy. They come with converters that you can refill with really good ink. I would love to find a fountain pen that I could use for drawing, but I think that at this point, I like the flexible nib of Speedball tips too much. I like how the line varies as I draw. If I could find a fountain pen that made lines just like a Speedball C-6 that didn't cost too much, I'd buy it in an instant. I can't really go buying expensive pens hoping they'll have lines I like when they cost $70 plus! If anyone knows of a pen like this -- I will be forever in your debt if you'd tell me!


This is the trusty Speedball (below). It's annoying to have to keep dipping, but as I said, I like the lines they make. I go all through the comic and hit the lines that this pen is needed for. Small little details I leave alone for now.


Then I come in with a crowquill. I get the small details and textures with this.

Then comes the erasing. This is the least enjoyable part of making comics. This is the only part of making a comic which is no fun at all! All the sketchy lines need to be erased, and there are tons of them. Just when you think you've got them all, you notice more. Marek Bennett teaches that making comics is easy as P.I.E.

  • P- Pencil and Plan

  • I- Ink

  • E- Erase
Eraser crumbs are everywhere! Or, as Marek calls them, particles of error. The big white erasers work best, I think. This one is a Papermate brand.

Some artists draw in non-reproducible blue pencil, so this stage is unnecessary. Someday I'm going to have to try that. I have my suspicions, I won't like not seeing what the final art will look like until it's scan, so for now, I'm skeptical that it will work for me.
I come back in with a Micron or Prismacolor marker. These are pens with very very very fine tips (even finer than a crowquill). But if you try to erase over them, the pen marks come up too! So I use them for the last finishing touches.

In this case I made the backgrounds very sketchy and impressionistic. I would have loved to go into great detail with period buildings and settings, but the deadline was looming and I could only devote so much time!

Then comes the scanning. I scan it in two parts, then rotate the images and put them together in Photoshop. It's not as hard as I thought it would be at one time. The computer work is not really fun for me either, but a necessary evil. I would much rather start the next comic strip, but it's gotta be done!